# Appearances

- [Assigning Appearances](/ftc-rendering-in-fusion-360/assigning-appearances/untitled.md): Appearances determine the physical look of components and bodies.
- [Commonly Used Appearances](/ftc-rendering-in-fusion-360/assigning-appearances/commonly-used-appearances.md): These appearances closely mimic the appearances of parts commonly found in FTC robots.
- [Making Custom Appearances](/ftc-rendering-in-fusion-360/assigning-appearances/making-custom-appearances.md): Sometimes the default appearances just don't cut it.
- [Emissive Appearances](/ftc-rendering-in-fusion-360/assigning-appearances/emissive-appearances.md): Different from standard appearances, they emit light instead of simply reflecting.
- [Decals](/ftc-rendering-in-fusion-360/assigning-appearances/decals.md)
- [Texture Map Controls](/ftc-rendering-in-fusion-360/assigning-appearances/texture-map-controls.md): Controlling the way appearances are mapped.
