FTC Rendering in Fusion 360
  • Introduction
  • Getting Started
  • Appearances
    • Assigning Appearances
    • Commonly Used Appearances
    • Making Custom Appearances
    • Emissive Appearances
    • Decals
    • Texture Map Controls
  • Scene Settings
    • Background
    • Ground Plane
    • Lighting
    • Perspective vs Orthographic
    • Depth of Field
    • Focal Length
    • Aspect Ratio
  • Rendering and Exporting
    • Named Views
    • Constrained Orbits
    • In-Canvas vs. Cloud vs. Local Rendering
    • Exporting/Saving Renders
    • Post-Processing
    • Transparent Background
  • Tips and Tricks
  • Render Gallery
    • Full Robot Renders
    • Subsystem Renders
    • Closeups
  • Other Resources
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  1. Rendering and Exporting

Named Views

Named views are essential for creating multiple camera positions for renders.

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Last updated 4 years ago

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Much like the standard view angles on the view cube (top, left, right, bottom, and isometric), custom angles and camera position data can be stored. This allows you to easily setup camera positions to use in your renders.

  1. Position the camera as you would like, setting the angle, pan, and zoom.

2. Right click on the Named Views menu within the browser tree and select New Named View.

Now clicking on the view you just stored in the browser tree will automatically position the camera.

Setting the camera position to be stored
Creating a new named view
Using the named view to position the camera